Dreambox C/C++ SDK v1.0.0
C/C++ SDK for creating Dreambox games
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GamepadState Struct Reference

#include <db_gamepad.h>

Data Fields

uint16_t btnMask
 
int16_t lStickX
 
int16_t lStickY
 
int16_t rStickX
 
int16_t rStickY
 

Detailed Description

Definition at line 27 of file db_gamepad.h.

Field Documentation

◆ btnMask

uint16_t btnMask

Definition at line 29 of file db_gamepad.h.

◆ lStickX

int16_t lStickX

Definition at line 30 of file db_gamepad.h.

◆ lStickY

int16_t lStickY

Definition at line 31 of file db_gamepad.h.

◆ rStickX

int16_t rStickX

Definition at line 32 of file db_gamepad.h.

◆ rStickY

int16_t rStickY

Definition at line 33 of file db_gamepad.h.


The documentation for this struct was generated from the following file: